πŸŸͺsam.Player.get_nwvar

any sam.Player.set_nwvar( player ply, any key, (optional) any default )

Description

Get a networked var that is set on a player.

Aguments

  1. player ply

  2. any key

  3. (optional) any default

    value to return if failed to retrieve the value.

Returns

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