# sam.Player.set\_exclusive

> #### sam.Player.set\_exclusive( [player](https://wiki.facepunch.com/gmod/player) ply,  *(*[*optional*](https://sam.goobie.me/info-read/optional)*)* [string](https://wiki.facepunch.com/gmod/string) reason ***=*** [***nil***](https://wiki.facepunch.com/gmod/nil) )

## Description

Set exclusive reason for a player or just remove it by passing no arguments.

## Aguments

1. #### [string](https://wiki.facepunch.com/gmod/string) id
2. #### *(*[*optional*](https://sam.goobie.me/info-read/optional)*)* [string](https://wiki.facepunch.com/gmod/string) reason *=* [***nil***](https://wiki.facepunch.com/gmod/nil)

## Example

```lua
sam.Player.set_exclusive(Player(1), "jailed")
```
