# sam.Player.set\_pdata

> #### sam.Player.set\_pdata( [player](https://wiki.facepunch.com/gmod/player) ply,  [**any**](https://wiki.facepunch.com/gmod/any) **key,** [**any**](https://wiki.facepunch.com/gmod/any) **value** )

## Description

Set data that will be persistent for a player till server restarts/shuts down.

## Aguments

1. #### [player](https://wiki.facepunch.com/gmod/player) ply
2. #### [**any**](https://wiki.facepunch.com/gmod/any) **key**
3. #### [**any**](https://wiki.facepunch.com/gmod/any) **value**
